This weekend, I hit the first of my two major duelboxing goals. I got my paladin/shaman to level 60 pretty much using only LFD. Doing that, I found some things that will just stop me from tanking a LFD all together until it is rectified. Is it a jerk not to tank for your LFD group? Yes. But you have to do something pretty bad to get to that point.
Before I talk about the things that will make me stop tanking for you, let me talk about what will not. For 5 mans, I don’t care about buffs. If a hunter wants to misdirect mobs to me, great. But it is not necessary though in a 5 man. I also don’t care if I out DPS you. I take it as a point of pride if I can. Also, in LFD, I don’t charge for tanking. Typically, I’m not a jerk about tanking. However, there are some sins if you do them, I will let you burn in multiple mob hell.
Sin 1: Pulling Ahead of Me – If you start pulling stuff ahead of me as the tank and I do not authorize it (I’m starting to love DKs who can pulls casters in my consecration as a paladin), I’m assuming you want to tank and you don’t need me.
Sin 2: Pulling Aggro Off Me – Sometimes it just happens and it is an accident. I completely understand. But if it is constantly happening, it is a problem that should be corrected. It may be me if you are levels ahead of me, but you can control it while I still have to tank. Also, I do love it when I see people doing it now, because they are royally screwed when patch 4.0.1 comes out.
Sin 3: Uncontrolled Pets – If you cannot control your pet, you can get out. I give a pet one time running ahead of me. If it happens a second time, I will stop tanking and ask the person to drop group or I will vote him out. And yes, if a mob starts to run away, you can call your pet off. That is not an excuse.
Sin 4: Not Following Me – Especially in the old instances, I may not have known the way to go the first time. If I’m going the wrong way, you can speak up. However, the last thing I want is a healer and a DPS going off the wrong way when they should be following me. That is how extra mobs are pulled or I pull mobs and get no heals and die.
Sin 5: Constantly Dying to Trash Pulls – As a general rule for tanks, healers should be able to heal a tank that pulls a group of mobs, which is usually 4 – 6. Most instances are very well laid out to pull only about 4 mobs at a time. If we are constantly dying to trash pulls and I have tanked the instance before successfully, the issue is not me, it is the healer. If it happens too often, I will just stop tanking and tell the healer to drop group so we can get someone who can heal.
I am very willing to admit when I make mistakes or I pull too many mobs. But my errors are errors that happen once and I learn from it. If you keep doing something, I will call you out and tell you to drop group.
There will be a second blog post today when I start to line up the details, but I’m going to be on a couple podcast this next week for stuff you can look forward too. The announcements will be coming soon.